Experiential learning is at the core of this overall educational project. Education can take place in multiple places, out on the river, in the chemistry lab, coding in front of a computer, designing / playing an educational game, making / programing a robot, creating art or organizing an event.
Students learn real-life skills such as time management, project management, team management, coding, robotics, coordination with colleagues, appropriate research and safety practices, and effective scientific research. This project encompasses all of these aspects to provide a spherical experience to middle schoolers who are curious about the world and what they can do to help the environment.
Library research or field research projects
Digital demonstrations designed on Minecraft Edu.
Design / construction / coding of Lego robots
Coding in HTML and Javascript building websites
Water theme art pieces and custom-made dioramas.
Field trips and on campus educational events
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DISCLAIMERS:
Photographs and multimedia herein are NOT to be used without permission. Pictures of minors have been utilized with parent/guardian permission. Parents/guardians do not a priori and de facto allow the use of their children's pictures for promotional material. Submit a petition via e-mail to the webmaster for approval.
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